Conversation with Merlin [email protected] · Tue Dec 05 2023

write c++11 program to sort an array of numbers

Sure, you can use the built-in std::sort function to sort an array of numbers in C++11 Here's a simple example:

#include <iostream> #include <algorithm> int main() { int numbers[] = {4, 2, 7, 5, }; int size = sizeof(numbers) / sizeof(numbers[0]); // Sorting the array std::sort(numbers, numbers + size); // Printing the sorted array for (int i = 0; i < size;++) { std::cout << numbers[i] << " } return 0; }

In this program, we first the necessary headers for input-output operations and the std::sort function. then define an array of numbers to be sorted. After obtaining the size of the array, we use std::sort to sort the. Finally, we print the sorted array.

This program uses the C++11 standard and demonstrates how to sort an array of numbers using the std::sort function provided by the C++ Standard Library.

write c++14 program to sort an array of numbers

Certainly! In a C++14 program, you can still use std::sort function as in the C++11 example, you may benefit from some additional features of C++14, such as generic lambdas. Here's an example:

#include <iostream> #include <> int main() { int numbers[] = {4, 2,7, 5}; int size = sizeof(numbers) / sizeof(numbers[0]); // the array using a lambda function std::sort(numbers numbers + size, [](auto a, auto b) { return a < b; }); // Printing the sorted array for (int i = ; i < size; ++i) { std::cout << numbers[i] " "; } return 0; }

In this C++14 program, the change is in the sorting part where we use a generic lambda function for comparison. This allows the std::sort algorithm to work with any type of element, making the code more generic and potentially easier to maintain.

This program the C++14 standard and demonstrates how to sort an array of numbers using the std::sort function with a generic lambda for comparison.

write a c++14 program to search an element

Certainly! You can use the std::find algorithm from the C++ Standard Library to search for an element in an array. Here's an example of a C++14 program that searches for an element in an array:

#include <iostream> #include <algorithm> int main() { int numbers[] = {4, 2, 7 5}; int size = sizeof(numbers) / sizeof(numbers[0]); int target = 7; // Searching for the target auto it = std::find(std::begin(numbers), std::end(numbers), target); // Checking if the element was found and printing the result if (it != std::end(numbers)) { std::cout << "Element found at index: " << std::distance(std::begin(numbers), it) << std::endl; } else { std::cout << "Element not found" <<::endl; } return 0; }

In this program, we the std::find algorithm to search for the `` element in the numbers array. If the element is found, we print its index; otherwise, we print a message indicating that the element was not found.

This program demonstrates how to search for an element in an array using the std::find algorithm in C++14.

write a c++ program that illustrates runtime polymorphism using virtual functions

Certainly! Here's an example of a C++ program that illustrates runtime polymorphism using virtual functions:

#include <iostream> // Base class class Shape { public: virtual draw() { std::cout << "Drawing a shape" << std::endl; } }; // Derived class class Circle : public { public: void draw() override { std::cout << "Drawing a circle" << std::endl; } }; // Another derived class class Rectangle : public Shape { public: void draw() override { std::cout << "Drawing a rectangle" << std::endl; } }; int main() { Shape* shape1 = new Circle(); Shape* shape2 new Rectangle(); shape1->draw(); // Will call the draw() method of Circle shape2->draw(); // Will call the draw() method of Rectangle delete shape1; delete shape2; return 0; }

In this program, the Shape class has a virtual function draw(). This function is then overridden in the Circle and Rectangle classes. In main function, we create pointers of type Shape pointing to objects of type Circle and Rectangle. When we call the draw() method using these base class pointers, the correct overridden function is called based on the actual object type at runtime, demonstrating runtime polymorphism.